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Chess Engine in C — Project Goal

Build a clean, fast chess engine in C that starts from a FEN string and produces fully legal moves, verified via PERFT for correctness and speed.

Approach

  • Correctness-first engine: FEN → board → legal movegen → PERFT

Future Work

  • Incorporate algorithms and evaluation methods for chess positions to enable an AI player.

  • Build an API to facilitate chess games with the AI player over the web.

    • Starting with a commandline client.
    • Later building a web based client.

Chess Engine Programming & Information