2025-06-05 - 2026-06-05
Overview
19 Pull requests merged by 1 user
Merged
#44 Add castling bonus
Merged
#43 Add uci to the build
Merged
#39 24-add-uci-layer
Merged
#38 add-lichess-bot-links-to-readme
Merged
#36 fix-broken-build-workflow
Merged
#35 34-create-package-process
Merged
#31 20-add-negamax-eval-function
Merged
#29 Add python c binding class interface
Merged
#19 Add perft section to readme
Merged
#17 9-add-perft
Merged
#16 8-add-legal-move-filter
Merged
#15 11-add-attack-detection
Merged
#14 Add FEN string to readme
Merged
#12 Add Pseudo Move Generator
Merged
#5 add-fen-loader
Merged
#4 Update workflow to run on push and pull request close
Merged
#3 Update readme with proper formatting
Merged
#2 Add actions workflow file for auto tests
Merged
#1 add-piece-move-cache
16 Issues closed from 1 user
Closed
#40 Add Logic To Make Bot Castle Earlier
Closed
#42 Include UCI In Build
Closed
#20 Add NEGAMAX Evaluation Algorithm For Chess Positions
Closed
#24 Create a Bot On Lichess
Closed
#37 Implement UCI Interface
Closed
#34 Create Simple Package Creation Process Of Chess Engine For Deployment
Closed
#10 Make Move and Undo Move
Closed
#25 Enable AI To Play Itself
Closed
#28 Move C FFI Bindings to Bindings Directory
Closed
#18 Update Readme to Explain PERF Testing in Chess Engines
Closed
#9 Implement PERF Testing
Closed
#8 Create Functions to Filter Pseudo Legal Moves
Closed
#6 Add Legal Move Generation For Sliders
Closed
#11 Add Attack Detection
Closed
#13 Update Readme to Explain FEN
Closed
#7 Create Functions To Generate Pseudo Legal Moves
25 Issues created by 1 user
Opened
#6 Add Legal Move Generation For Sliders
Opened
#7 Create Functions To Generate Pseudo Legal Moves
Opened
#8 Create Functions to Filter Pseudo Legal Moves
Opened
#9 Implement PERF Testing
Opened
#10 Make Move and Undo Move
Opened
#11 Add Attack Detection
Opened
#13 Update Readme to Explain FEN
Opened
#18 Update Readme to Explain PERF Testing in Chess Engines
Opened
#20 Add NEGAMAX Evaluation Algorithm For Chess Positions
Opened
#21 Add A Web Module to Serve Chess Games
Opened
#22 Change Workflow Runner Image to Use Custom Image
Opened
#23 Create Python Client To Interface With AI Player
Opened
#24 Create a Bot On Lichess
Opened
#25 Enable AI To Play Itself
Opened
#26 Create Web Application To Display AI Games
Opened
#27 Implement PGN (Portable Game Notation)
Opened
#28 Move C FFI Bindings to Bindings Directory
Opened
#32 Review Supervised Learning For Building an AI Player
Opened
#33 Expand our Evaluation Function to Include Position and Other Factors
Opened
#34 Create Simple Package Creation Process Of Chess Engine For Deployment
Opened
#37 Implement UCI Interface
Opened
#40 Add Logic To Make Bot Castle Earlier
Opened
#41 Add Tactical Chess Play
Opened
#42 Include UCI In Build
Opened
#45 Add Optimisation In Tree Pruning