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chess/engine/include/ai.h
Josh 4fc982eac2
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Add some basic algorithms and eval functions for an AI
2025-08-23 13:10:05 -04:00

4 lines
164 B
C

#include "bitboard.h"
int ai_find_best_move_with_window(struct Board *b, int depth, int window_cp, struct Move *best_out);
int ai_play(struct Board *b, int depth);