Add python c binding class interface #29

Merged
Josh merged 10 commits from 28-move-bindings-to-class into main 2025-08-22 19:28:03 +00:00
2 changed files with 28 additions and 26 deletions
Showing only changes of commit 8538591d49 - Show all commits

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@@ -132,7 +132,7 @@ class ChessFFI:
def get_legal_moves(self, board, out):
return int(self._c_get_legal_moves(C.byref(board), out))
return int(self._c_get_legal_moves(board, out))
def square_attacked(self, board, sq, by):

View File

@@ -1,19 +1,17 @@
from test.base import ChessLibTestBase
from test.chess_ffi import Move
from test.chess_ffi import Board
from test.chess_ffi import BLACK
from test.chess_ffi import is_in_check
from test.chess_ffi import gen_legal_moves
from test.chess_ffi import sq
from binding.python_c_ffi import Board
from binding.python_c_ffi import Move
from binding.python_c_ffi import BLACK
from binding.python_c_ffi import sq
MAX_MOVES = 256
class TestLegalMoveGen(ChessLibTestBase):
def _gen_legal(self, board):
"""Support either return-count or out-parameter signatures."""
moves = (Move * MAX_MOVES)()
n = gen_legal_moves(board, moves)
n = self.chess_ffi.get_legal_moves(board, moves)
return n, moves
@@ -22,7 +20,7 @@ class TestLegalMoveGen(ChessLibTestBase):
# https://www.chessprogramming.org/Perft_Results#Initial_Position
fen = "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1"
b = Board()
self.load_fen(fen, board=b)
self.chess_ffi.load_fen(b, fen)
n, _ = self._gen_legal(b)
self.assertEqual(n, 20, "Start position must have 20 legal moves for White")
@@ -32,7 +30,8 @@ class TestLegalMoveGen(ChessLibTestBase):
# Kiwipete: perft(1) = 48
# https://www.chessprogramming.org/Perft_Results#Position_2
fen = "r3k2r/p1ppqpb1/bn2pnp1/3PN3/1p2P3/2N2Q1p/PPPBBPPP/R3K2R w KQkq - 0 1"
b = Board(); self.load_fen(fen, board=b)
b = Board()
self.chess_ffi.load_fen(b, fen)
n, moves = self._gen_legal(b)
self.assertEqual(n, 48, "Kiwipete perft(1) should be 48")
@@ -41,7 +40,8 @@ class TestLegalMoveGen(ChessLibTestBase):
def test_perft_position_3(self):
# https://www.chessprogramming.org/Perft_Results#Position_3
fen = "8/2p5/3p4/KP5r/1R3p1k/8/4P1P1/8 w - - 0 1"
b = Board(); self.load_fen(fen, board=b)
b = Board()
self.chess_ffi.load_fen(b, fen)
n, moves = self._gen_legal(b)
self.assertEqual(n, 14)
@@ -50,7 +50,8 @@ class TestLegalMoveGen(ChessLibTestBase):
def test_perft_position_4(self):
# https://www.chessprogramming.org/Perft_Results#Position_4
fen = "r3k2r/Pppp1ppp/1b3nbN/nP6/BBP1P3/q4N2/Pp1P2PP/R2Q1RK1 w kq - 0 1"
b = Board(); self.load_fen(fen, board=b)
b = Board()
self.chess_ffi.load_fen(b, fen)
n, moves = self._gen_legal(b)
self.assertEqual(n, 6)
@@ -59,7 +60,8 @@ class TestLegalMoveGen(ChessLibTestBase):
def test_perft_position_5(self):
# https://www.chessprogramming.org/Perft_Results#Position_5
fen = "rnbq1k1r/pp1Pbppp/2p5/8/2B5/8/PPP1NnPP/RNBQK2R w KQ - 1 8"
b = Board(); self.load_fen(fen, board=b)
b = Board()
self.chess_ffi.load_fen(b, fen)
n, moves = self._gen_legal(b)
self.assertEqual(n, 44)
@@ -68,7 +70,8 @@ class TestLegalMoveGen(ChessLibTestBase):
def test_perft_position_6(self):
# https://www.chessprogramming.org/Perft_Results#Position_6
fen = "r4rk1/1pp1qppp/p1np1n2/2b1p1B1/2B1P1b1/P1NP1N2/1PP1QPPP/R4RK1 w - - 0 10"
b = Board(); self.load_fen(fen, board=b)
b = Board()
self.chess_ffi.load_fen(b, fen)
n, moves = self._gen_legal(b)
self.assertEqual(n, 46)
@@ -78,32 +81,31 @@ class TestLegalMoveGen(ChessLibTestBase):
# Classic stalemate: Black to move, no legal moves, not in check
fen = "7k/5Q2/6K1/8/8/8/8/8 b - - 0 1"
b = Board()
self.load_fen(fen, board=b)
self.chess_ffi.load_fen(b, fen)
moves = (Move * MAX_MOVES)()
n = gen_legal_moves(b, moves)
n, moves = self._gen_legal(b)
self.assertEqual(n, 0, "Stalemate should have 0 legal moves")
self.assertFalse(is_in_check(b, BLACK), "Side to move must not be in check in stalemate")
self.assertFalse(self.chess_ffi.in_check(b, BLACK), "Side to move must not be in check in stalemate")
def test_simple_checkmate(self):
# Black to move; mated (Qg7# with Kg6 support)
fen = "7k/6Q1/6K1/8/8/8/8/8 b - - 0 1"
b = Board(); self.load_fen(fen, board=b)
moves = (Move * MAX_MOVES)()
n = gen_legal_moves(b, moves)
b = Board()
self.chess_ffi.load_fen(b, fen)
n, moves = self._gen_legal(b)
self.assertEqual(n, 0, "Checkmated side should have 0 legal moves")
self.assertTrue(is_in_check(b, BLACK), "Mated side must be in check")
self.assertTrue(self.chess_ffi.in_check(b, BLACK), "Mated side must be in check")
def test_pinned_piece_cannot_move(self):
# White knight e2 pinned by rook e8 vs king e1
fen = "4r3/8/8/8/8/8/4N3/4K3 w - - 0 1"
b = Board(); self.load_fen(fen, board=b)
moves = (Move * MAX_MOVES)()
n = gen_legal_moves(b, moves)
b = Board()
self.chess_ffi.load_fen(b, fen)
n, moves = self._gen_legal(b)
for move in moves:
# Pinned knight cannot move from it's square.