diff --git a/README.md b/README.md
index 0dbc9ca..302e837 100644
--- a/README.md
+++ b/README.md
@@ -6,15 +6,15 @@ Build a clean, fast chess engine in C that starts from a FEN string and produces
- **Correctness-first engine:** `FEN → board → legal movegen → PERFT`
## Future Work
-- Incorporate algorithms and evaluation methods for chess positions to enable an **AI player**
+- Incorporate algorithms and evaluation methods for chess positions to enable an **AI player**.
- Build an API to facilitate chess games with the AI player over the web.
- - Starting with a commandline client
- - Later building a web based client
+ - Starting with a commandline client.
+ - Later building a web based client.
## Chess Engine Programming & Information
-- **Chess Programming Wiki (CPW):**
-- **PERFT (definition & methodology):**
-- **PERFT Results & test positions:**
-- **FEN reference:**
-- **Bitboards**
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+- **Chess Programming Wiki (CPW):** [https://www.chessprogramming.org/](https://www.chessprogramming.org/)
+- **PERFT (definition & methodology):** [https://www.chessprogramming.org/Perft](https://www.chessprogramming.org/Perft)
+- **PERFT results & test positions:** [https://www.chessprogramming.org/Perft_Results](https://www.chessprogramming.org/Perft_Results)
+- **FEN reference:** [https://www.chessprogramming.org/Forsyth-Edwards_Notation](https://www.chessprogramming.org/Forsyth-Edwards_Notation)
+- **Bitboards:** [https://www.chessprogramming.org/Bitboards](https://www.chessprogramming.org/Bitboards)
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