Add pawn, knight, and king attack move caches
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46
makefile
Normal file
46
makefile
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@@ -0,0 +1,46 @@
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# Makefile at project root
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CC := gcc
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CFLAGS := -O3 -fPIC -Wall -Wextra
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LDFLAGS := -shared
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SRCDIR := engine/src
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INCDIR := engine/include
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BUILDDIR := build
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LIBNAME := libchess
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UNAME_S := $(shell uname -s)
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ifeq ($(UNAME_S),Darwin)
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SOEXT := dylib
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else
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SOEXT := so
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endif
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SRC := $(wildcard $(SRCDIR)/*.c)
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OBJ := $(patsubst $(SRCDIR)/%.c,$(BUILDDIR)/%.o,$(SRC))
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LIB := $(BUILDDIR)/$(LIBNAME).$(SOEXT)
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.PHONY: all clean clean-pycache test
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all: $(LIB)
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$(BUILDDIR):
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@mkdir -p $(BUILDDIR)
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# compile each .c into build/*.o
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$(BUILDDIR)/%.o: $(SRCDIR)/%.c | $(BUILDDIR)
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$(CC) $(CFLAGS) -I$(INCDIR) -c $< -o $@
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# link shared library
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$(LIB): $(OBJ)
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$(CC) $(LDFLAGS) -o $@ $^
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clean:
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@echo "Cleaning Python caches..."
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@find . -type d -name "__pycache__" -exec rm -rf {} +
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@find . -type d -name ".pytest_cache" -exec rm -rf {} +
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@find . -type f \( -name "*.pyc" -o -name "*.pyo" \) -delete
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# run Python unit tests
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test: all
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python3 -m unittest -v && $(MAKE) clean
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