Add king move gen and a test.c file for quick debug
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@@ -1,33 +1,116 @@
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/**
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A quick test script to debug and visually inspect functions
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and operations.
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*/
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// engine/src/test_pawns.c
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#include <stdio.h>
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#include <string.h>
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#include "bitboard.h"
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#include "fen.h"
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enum { MAX_MOVES = 256 };
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static int popcount64(uint64_t x){ int c=0; while(x){ x&=x-1; ++c; } return c; }
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static const char NAME[12] = {'P','N','B','R','Q','K','p','n','b','r','q','k'};
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void sq_to_coord(int sq, char out[3]) {
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out[0] = 'a' + (sq % 8);
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out[1] = '1' + (sq / 8);
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out[2] = '\0';
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}
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void print_move(struct Move *m) {
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char f[3], t[3];
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sq_to_coord(m->from, f);
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sq_to_coord(m->to, t);
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printf("%s%s", f, t);
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if (m->flags) {
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printf(" [");
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int first = 1;
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if (m->flags & MF_CAPTURE) { printf("%sCAP", first?"":"|"); first = 0; }
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if (m->flags & MF_DOUBLE_PUSH) { printf("%sDP", first?"":"|"); first = 0; }
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if (m->flags & MF_ENPASSANT) { printf("%sEP", first?"":"|"); first = 0; }
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if (m->flags & MF_PROMO) { printf("%sPROMO->%c", first?"":"|", (char)(m->promo ? "PNBRQKpnbrqk"[m->promo] : 'Q')); }
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printf("]");
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}
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}
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void dump_moves(const char *title, struct Move *moves, int count) {
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printf("%s (%d):\n", title, count);
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for (int i = 0; i < count; ++i) { print_move(&moves[i]); putchar('\n'); }
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putchar('\n');
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}
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int main(void) {
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const char *fen = "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1";
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// change this FEN to target specific cases you want to test
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//const char *fen_startpos = "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1";
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const char *fen_startpos = "8/8/8/8/8/8/8/8 w KQkq - 0 1";
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const char *fen = fen_startpos;
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struct Board b;
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memset(&b, 0, sizeof(b));
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int rc = load_fen(&b, fen);
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for (int i=0;i<12;i++) printf("%c: %d\n", NAME[i], popcount64(b.pieces[i]));
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if (rc != 0) {
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fprintf(stderr, "load_fen failed (rc=%d) for FEN:\n%s\n", rc, fen);
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if (load_fen(&b, fen) != 0) {
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fprintf(stderr, "load_fen failed\n");
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return 1;
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}
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print_board(&b);
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struct Move moves[MAX_MOVES];
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int count;
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/*
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// --- WHITE pawns: quiet pushes (single + double, no promos) ---
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count = 0;
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gen_white_pawn_quiet_pushes(&b, moves, &count);
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dump_moves("white quiet pushes", moves, count);
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// --- BLACK pawns: quiet pushes ---
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gen_black_pawn_quiet_pushes(&b, moves, &count);
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dump_moves("black quiet pushes", moves, count);
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printf("COUNT: %d", count);
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*/
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create_knight_attack_cache();
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//create_king_attack_cache();
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//create_pawn_attack_cache();
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int n = gen_pseudo_moves(&b, moves, false);
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printf("COUNT: %d", n);
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/*
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// --- WHITE pawns: quiet push promotions (queen-only) ---
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count = 0;
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gen_white_pawn_push_promotions_q(&b, moves, &count);
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dump_moves("white push promotions (Q only)", moves, count);
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// --- WHITE pawns: captures (non-promo) + en passant ---
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count = 0;
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gen_white_pawn_captures(&b, moves, &count);
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dump_moves("white captures (non-promo + EP)", moves, count);
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// --- WHITE pawns: capture promotions (queen-only) ---
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count = 0;
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gen_white_pawn_capture_promotions_q(&b, moves, &count);
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dump_moves("white capture promotions (Q only)", moves, count);
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// Flip side to move if you want to test black without changing FEN side
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b.side_to_move = BLACK;
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// --- BLACK pawns: quiet pushes ---
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count = 0;
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gen_black_pawn_quiet_pushes(&b, moves, &count);
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dump_moves("black quiet pushes", moves, count);
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// --- BLACK pawns: quiet push promotions (queen-only) ---
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count = 0;
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gen_black_pawn_push_promotions_q(&b, moves, &count);
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dump_moves("black push promotions (q only)", moves, count);
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// --- BLACK pawns: captures (non-promo) + en passant ---
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count = 0;
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gen_black_pawn_captures(&b, moves, &count);
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dump_moves("black captures (non-promo + EP)", moves, count);
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// --- BLACK pawns: capture promotions (queen-only) ---
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count = 0;
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gen_black_pawn_capture_promotions_q(&b, moves, &count);
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dump_moves("black capture promotions (q only)", moves, count);
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*/
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return 0;
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}
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}
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