Fix fen loading tests

This commit is contained in:
2025-08-22 14:47:19 -04:00
parent 5ddb359675
commit 2a7948eab4
4 changed files with 51 additions and 70 deletions

View File

@@ -1,37 +1,15 @@
import unittest
from binding.python_c_ffi import Board
from binding.python_c_ffi import ChessFFI
from test.chess_ffi import Board
from test.chess_ffi import KING_ATTACKS
from test.chess_ffi import KNIGHT_ATTACKS
from test.chess_ffi import PAWN_ATTACKS
from test.chess_ffi import gen_moves
from test.chess_ffi import init_attack_caches
from test.chess_ffi import load_fen
class ChessLibTestBase(unittest.TestCase):
@classmethod
def setUpClass(cls):
cls.chess_ffi = ChessFFI()
init_attack_caches()
cls.KNIGHT_ATTACKS = KNIGHT_ATTACKS
cls.KING_ATTACKS = KING_ATTACKS
cls.PAWN_ATTACKS = PAWN_ATTACKS
cls.chess_ffi.init_attack_cache()
def setUp(self):
# This should be an empty board for each test in the suite.
self.board = Board()
def load_fen(self, fen, board=None):
if board:
return self.chess_ffi.load_fen(board, fen)
return self.chess_ffi.load_fen(self.board, fen)
def gen(self, captures_only: bool = False, cap: int = 256):
return gen_moves(self.board, captures_only=captures_only, cap=cap)
self.board = Board()

View File

@@ -1,65 +1,64 @@
from test.base import ChessLibTestBase
from test.chess_ffi import Board
from test.chess_ffi import BLACK
from test.chess_ffi import WHITE
from test.chess_ffi import sq
from test.chess_ffi import popcount
from test.chess_ffi import load_fen
from binding.python_c_ffi import Board
from binding.python_c_ffi import BLACK
from binding.python_c_ffi import WHITE
from binding.python_c_ffi import sq
from binding.python_c_ffi import popcount
from binding.python_c_ffi import get_rank_mask
class TestFenLoading(ChessLibTestBase):
def rank_mask(self, r):
return sum(1 << (r*8 + f) for f in range(8))
def test_startpos_fields_and_occupancies(self):
b = Board()
fen = "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1"
rc = self.load_fen(fen)
rc = self.chess_ffi.load_fen(b, fen)
self.assertEqual(rc, 0)
self.assertEqual(self.board.side_to_move, WHITE)
self.assertEqual(self.board.castling_rights, 0b1111)
self.assertEqual(self.board.ep_square, -1)
self.assertEqual(self.board.halfmove_clock, 0)
self.assertEqual(self.board.fullmove_number, 1)
self.assertEqual(b.side_to_move, WHITE)
self.assertEqual(b.castling_rights, 0b1111)
self.assertEqual(b.ep_square, -1)
self.assertEqual(b.halfmove_clock, 0)
self.assertEqual(b.fullmove_number, 1)
white_expected = self.rank_mask(0) | self.rank_mask(1)
black_expected = self.rank_mask(6) | self.rank_mask(7)
self.assertEqual(int(self.board.occ[WHITE]), white_expected)
self.assertEqual(int(self.board.occ[BLACK]), black_expected)
self.assertEqual(int(self.board.occ[2]), white_expected | black_expected)
self.assertEqual(popcount(int(self.board.occ[WHITE])), 16)
self.assertEqual(popcount(int(self.board.occ[BLACK])), 16)
white_expected = get_rank_mask(0) | get_rank_mask(1)
black_expected = get_rank_mask(6) | get_rank_mask(7)
self.assertEqual(int(b.occ[WHITE]), white_expected)
self.assertEqual(int(b.occ[BLACK]), black_expected)
self.assertEqual(int(b.occ[2]), white_expected | black_expected)
self.assertEqual(popcount(int(b.occ[WHITE])), 16)
self.assertEqual(popcount(int(b.occ[BLACK])), 16)
def test_castling_flags_parsing(self):
b = Board()
fen = "r3k2r/8/8/8/8/8/8/R3K2R b KQkq - 5 42"
rc = self.load_fen(fen)
self.assertEqual(self.board.side_to_move, BLACK)
self.assertEqual(self.board.castling_rights, 0b1111)
self.assertEqual(self.board.halfmove_clock, 5)
self.assertEqual(self.board.fullmove_number, 42)
self.chess_ffi.load_fen(b, fen)
self.assertEqual(b.side_to_move, BLACK)
self.assertEqual(b.castling_rights, 0b1111)
self.assertEqual(b.halfmove_clock, 5)
self.assertEqual(b.fullmove_number, 42)
def test_en_passant_targets(self):
# EP at e6, black to move
b1 = Board()
fen = "8/8/8/3pP3/8/8/8/8 b KQkq e6 0 1"
rc = self.load_fen(fen)
rc = self.chess_ffi.load_fen(b1, fen)
self.assertEqual(rc, 0)
self.assertEqual(self.board.side_to_move, BLACK)
self.assertEqual(self.board.ep_square, sq("e6"))
self.assertEqual(b1.side_to_move, BLACK)
self.assertEqual(b1.ep_square, sq("e6"))
# EP at d3, white to move — use a fresh Board
b2 = Board()
fen = "8/8/8/8/3Pp3/8/8/8 w KQkq d3 12 7"
b = Board()
rc = self.load_fen(fen, board=b)
rc = self.chess_ffi.load_fen(b2, fen)
self.assertEqual(rc, 0)
self.assertEqual(b.side_to_move, WHITE)
self.assertEqual(b.ep_square, sq("d3"))
self.assertEqual(b2.side_to_move, WHITE)
self.assertEqual(b2.ep_square, sq("d3"))
def test_malformed_piece_field(self):
@@ -70,7 +69,7 @@ class TestFenLoading(ChessLibTestBase):
"8/8/8/8/8/8/8/8w - - 0 1",
]
for fen in bad:
r = self.load_fen(fen, board=Board())
r = self.chess_ffi.load_fen(Board(), fen)
self.assertEqual(r, -1)
@@ -82,5 +81,5 @@ class TestFenLoading(ChessLibTestBase):
"8/8/8/8/8/8/8/8 w - e4 0 1", # EP not rank 3/6 (your code allows any 1..8; consider tightening)
]
for fen in bad:
r = self.load_fen(fen, board=Board())
r = self.chess_ffi.load_fen(Board(), fen)
self.assertEqual(r, -1)