20-add-negamax-eval-function (#31)
All checks were successful
Python tests (make) / test (push) Successful in 12s

Reviewed-on: #31
Co-authored-by: Josh <josh@joshuaschuett.com>
Co-committed-by: Josh <josh@joshuaschuett.com>
This commit is contained in:
2025-08-26 00:28:03 +00:00
committed by Josh
parent 6005741b10
commit 27d0f1b6e6
12 changed files with 622 additions and 24 deletions

182
scripts/simulation.py Normal file
View File

@@ -0,0 +1,182 @@
import uuid
from binding.python_c_ffi import Board
from binding.python_c_ffi import Move
from binding.python_c_ffi import ChessFFI
from binding.python_c_ffi import WHITE
from binding.python_c_ffi import print_board
from binding.python_c_ffi import sq_to_coord
from scripts.evaluation import RandomEval
from scripts.evaluation import NegaMaxEval
from scripts.format import LongPGNFormatter
YMD_HM = "%Y-%m-%d-%H-%M"
MAX_MOVES = 256
DATA_PATH = "./data/games"
class Engine:
def __init__(self, strat_white=None, strat_black=None, max_plys=500):
self.chess_ffi = ChessFFI()
self.board = Board()
self.max_plys = max_plys
self.moves = []
self.fens = []
self._load_attack_cache()
self._seed_engine()
random_strat = RandomEval(chess_ffi=self.chess_ffi)
if not strat_white:
self.strat_white = random_strat
else:
self.strat_white = strat_white
if not strat_black:
self.strat_black = random_strat
else:
self.strat_black = strat_black
self.strategies = {
"white": {
"name": self.strat_white.NAME,
"params": self.strat_white.get_params()
},
"black": {
"name": self.strat_black.NAME,
"params": self.strat_black.get_params()
},
}
def run(self, fen, save=True):
self.chess_ffi.load_fen(self.board, fen)
self._clear_moves()
plys = 0
self.fens.append(fen)
while plys <= self.max_plys:
print_board(self.board)
moves_buf = (Move * MAX_MOVES)()
n_legal = self.chess_ffi.get_legal_moves(self.board, moves_buf)
game_over, result = self._is_game_over(n_legal)
if game_over:
print(result)
break
legal = [moves_buf[i] for i in range(n_legal)]
if self.board.side_to_move == WHITE:
best_move = self.strat_white.get_best_move(self.board, legal)
else:
best_move = self.strat_black.get_best_move(self.board, legal)
new_board = Board()
if not self.chess_ffi.apply_move_on_copy(self.board, new_board, best_move):
print("ERROR: apply_move_on_copy failed")
break
self.board = new_board
plys += 1
fen_string = self.chess_ffi.board_to_fen(self.board)
self.fens.append(fen_string)
move = self.to_uci(best_move)
self.moves.append(move)
if self.board.halfmove_clock >= 100:
print("draw (50-move rule)")
result = "1/2-1/2"
break
print("done")
print(len(self.moves))
if save:
print("saving game to disk.")
id = uuid.uuid4().hex
formatter = LongPGNFormatter(
save_path=DATA_PATH,
strategies=self.strategies,
result=result
)
formatter.save_game(id, self.moves, self.fens)
def side_tag(self, side):
return 'w' if side == WHITE else 'b'
def load_fen(self, fen):
self.chess_ffi.load_fen(self.board, fen)
def to_uci(self, move):
fr = sq_to_coord(getattr(move, "from"))
to = sq_to_coord(move.to)
# Only add a promotion letter if promo is set
promo_letter = ""
promo_val = int(getattr(move, "promo", 0) or 0)
if promo_val:
# Normalize piece id to type 0..5 (P,N,B,R,Q,K)
pt = promo_val % 6
# Map N=1, B=2, R=3, Q=4
letter_map = {1: "n", 2: "b", 3: "r", 4: "q"}
promo_letter = letter_map.get(pt, "")
return f"{fr}{to}{promo_letter}"
def _load_attack_cache(self):
self.chess_ffi.init_attack_cache()
def _clear_moves(self):
self.moves = []
def _seed_engine(self):
import ctypes as C, time
seed = time.time_ns()
s32 = int(seed) & 0xFFFFFFFF
libc = C.CDLL("libc.so.6") # on Ubuntu
libc.srand.argtypes = (C.c_uint,)
libc.srand.restype = None
libc.srand(C.c_uint(s32))
return s32
def _is_game_over(self, legal_moves):
if legal_moves == 0:
if self.chess_ffi.in_check(self.board, self.board.side_to_move):
# Checkmate.
if self.board.side_to_move == WHITE:
result = "0-1"
else:
result = "1-0"
else:
# Stalemate.
result = "1/2-1/2"
return True, result
return False, None
if __name__ == "__main__":
chess_ffi = ChessFFI()
nega_strat_1 = NegaMaxEval(chess_ffi=chess_ffi, depth=2, cp_window=5)
nega_strat_2 = NegaMaxEval(chess_ffi=chess_ffi, depth=1, cp_window=5)
engine = Engine(
strat_white=nega_strat_1,
strat_black=nega_strat_2,
)
fen = "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1"
engine.run(fen, save=True)